12.08.2019

How To Get Fallout New Vegas Mods

15
How To Get Fallout New Vegas Mods 5,0/5 5511 reviews
  1. How To Get Fallout New Vegas Mods For Xbox 360

SUPERHOT Fallout is the mod for Fallout: New Vegas, where time moves only when you move. Dodge bullets. Take out your enemies. One step at a time. Jul 22, 2014  2: New Vegas Script Extender nvse.silverlock.org is needed for pretty much every mod, so it should be the first thing you get. 3: While you're at it, I also highly recommend getting the community fix mods to make the game slightly more stable than a drunk guy on a cobblestone path. I did a list earlier of.

Fallout: New Vegas is a great game; arguably the best of the franchise. The issue is the game is unfinished in both a literal and figurative sense. It was a rush job that Obsidian did their best with but wasn't given enough time to realize their vision fully. Unlike a lot of Bethesda games, mods feel less like an extra and more like a necessity to keep the game fresh after a single run through, since everything in New Vegas is nearly inextricably hooked into the main quest. Almost every quest that first appears to be optional is still related to the main conflict in some way, with few exceptions. Some are even mandatory; you can just choose to do them out of order.

However, from that flawed yet amazing shell, a lot of modders have created mods that push the game closer to its more definitive version. Many fix bugs and common crashes or add extra content or even things that were intended to be added but were never finished. In any case, from the simple quality of life improvements to necessary bug fixes, and fun gameplay tweaks, here are the top New Vegas mods.

Fallout New Vegas Script Extender

If you want more, bigger, and more complex mods, you need the New Vegas Script Extender (NVSE). It's only technically a mod, since it's more like an extra bit of software modders use for most complex New Vegas mods, but deserves a spot for how ubiquitous it is and how much it improves the modding scene.

FNV 4 GB Patcher
Vegas

Sadly, a necessary mod rather than a fun one. New Vegas is an excellent game, but clearly rushed and unstable. The 4 GB Patcher allows it to use more memory, increasing stability and reducing script lag and crashes from memory overload, a problem New Vegas shares with Skyrim where save bloat increases over time (exponentially so with mods) until eventually a given save file is too large for the game to process.

New Vegas Anti Crash (NVAC)

Another necessary one, this mod (NVAC) does what it says on the tin. The game will crash less. Mind, it only reduces a specific kind of crash (though it is a common one), but combined with the 4 GB Patcher and NVSE you're in pretty good shape.

NMC's Texture Pack

Now that the game is more stable, why not upgrade its looks? Let's be honest, New Vegas is an old game and wasn't particularly a looker at the time of its release anyway. Given the limited time Obsidian had to work with, it's understandable they focused more on gameplay than visuals, but modders have no such time constraints. While I never dive deep into heavily modded visuals for Bethesda games (I don't even use ENBs), I do appreciate a little upgrade after all these years, and NMC's Texture Pack hits the perfect middle ground between being easy to install and having wide-reaching changes to the game's visuals. Taking the game to vanilla Skyrim levels is quite the achievement, and looks plenty good enough for me. Plus if you want more, it plays well with most other graphic overhaul mods, as long as they don't replace the same textures of course.

Fallout Character Overhaul (FCO)

What NMC's Texture Pack does to most textures, FCO does to the people of the Mojave. Given you spend a good 40% of this game zoomed in on these people's faces, it's a pretty good idea to make sure you like what you're looking at. Similar to NMCTP, this boosts New Vegas to roughly vanilla Skyrim levels in terms of what each NPC (and your own character) looks like, which is perfectly tolerable for me.

EVE-Essential Visual Enhancements

One last boost to the visuals and we're good to go. This one (EVE) is primarily about weapon effects. Not weapon textures themselves, but bullet impacts, explosion textures, lasers, ash and goo piles on kill, and even character reactions to being shot. Given the lion's share of the other 60% of this game besides talking to people is shooting them, this will be sure to make your experience more enjoyable if you like seeing people get killed in flashy ways, like seeing brief skeletal outlines of people that get ashed by your laser criticals!

Project Nevada

How To Get Fallout New Vegas Mods For Xbox 360

All right, we're into the fun stuff now. Project Nevada is the overhaul for New Vegas. It expands on existing mechanics (the cybernetic implants available from the Clinic, for example), adds a boatload of new ones (like using explosives to unlock doors and chests), and also functions as a rebalance to the game, making combat more challenging and inventory space more precious.

The best part about it? It's fully customizable. Every feature can be changed, activated, or deactivated at will from its mod page. I don't like the reduced carrying capacity, so I crank it up, so I never have to worry about it again. You can make your movement speed faster, change how much health you get from Endurance and leveling, and everything else the mod touches.

It's the one mod I recommend everyone install because there's something there for every kind of player. For a while, it was the only New Vegas mod I ever installed since it did so much of what I look for in other modded Bethesda games already.

The Someguy Series

This is a master mod for all of the quests and companion mods made by someguy2000. Which mods you install after are up to you, but all are great. His quests and companions are fully voice acted and are quite interesting plot-wise after the first (New Vegas Bounties I is pretty bare bones) and just keep getting better both in voice acting quality, complexity, and plot as time goes on. It's very fun to play from the start and see how the mods evolve as he gets better at creating the quests.

New Vegas Uncut

Like the Someguy series, New Vegas Uncut is not one mod, but a collection. The entire purpose of this mod series is to complete and add content that was meant to be added to New Vegas, but was never released, usually due to lack of time on Obsidian's part. From weapons to entire quests, this nine mod series adds a lot to the game that's all lore friendly and could even be considered canon content. The only one I don't recommend is Freeside Open. While a very cool mod that interconnects all of Freeside's parts so there aren't so many loading screens to go through (similar to the Open Cities mods for the Elder Scrolls games) it is notoriously incompatible with a lot of other mods. Basically any mod that adds new quests, areas, some items, or NPCs to Freeside (which is a lot) breaks with Freeside Open in the mix. This includes one quest deep into New Vegas Bounties I (mentioned above) and makes the quest impossible to complete without going into the mod's files, sifting through the quest stages, and using the console to move the quest ahead.

Other than that, though, they're all worth a look.

Beyond Boulder Dome

Wait wait wait, before you let the silly name throw you off, hear me out. Beyond Boulder Dome is an excellent, DLC sized (about the size and quest length of the official Honest Hearts DLC) quest and locations mod based on the Boulder Dome location from Fallout: Van Buren (a sadly never realized third Fallout game from Black Isles Studios before they went under, that has extensive notes on what a lot of Fallout's world looks like and was the partial basis for New Vegas itself) that has an interesting and disturbing atmosphere. Definitely worth at least one playthrough.

Weapon Mods Expanded (WMX)

This WMX mod adds more weapon customizations for existing weapons, and even adds a few new ones. This is another mod I consider almost official content. The mod author (Antistar) is actually the reason why weapon mods are in New Vegas at all! He made a mod adding weapon mod kits to Fallout 3, and Obsidian liked the idea so much they implemented them as a base part of New Vegas. That makes this sort of a third generation mod; a modification of a core system based on an original mod. Which is pretty cool to me.

Moreover, it greatly expands the limited weapon mods of New Vegas (there were only three per weapon before if that since some weapons were left out entirely) and adds a lot of new variety and options to weaponry. Only three mods can be added to any one weapon still, so rather than adding the only three mods to a weapon and calling it fully kitted and never touching it again, there are actual trade-offs to modifying a weapon, since adding one mod means precluding another. It's not a deep change, but it adds enough, and in such a way that I sometimes forget it's not part of the base game, in much the same way I feel about Project Nevada.

Yukichigai Unofficial Patch

New Vegas is a buggy game. No fan will deny that. But thankfully, there are patches. A lot of them, in fact, making New Vegas pretty unique among Bethesda's games with active modding scenes. Oblivion and Skyrim, for example, have one big Unofficial Patch team that made it their mission to patch as many bugs as possible. New Vegas, perhaps fittingly, was more like the wild west, a bunch of dedicated individuals stomping out problems as they came across them.

YUP is but one of many extensive New Vegas patches, but it is my preferred for one big reason: it's easily compatible with the last mod on this list. If you don't use the below, then any of the other patches will do you pretty much just as well.

A Tale Of Two Wastelands

Recreating a previous game in the series in the newest game's engine iteration is kind of the holy grail of Bethesda game modding. The Elder Scrolls series has had many failed, abandoned, or stalled projects from Morrowblivion to Skyblivion and Skywind, and several others that have produced little results over the years. Even the New Vegas recreation in Fallout 4's engine has borne little fruit since it was initially revealed.

A Tale of Two Wastelands is the exception. To be fair, they had it a little easier: Fallout 3 and New Vegas use almost identical engines and assets, and they got permission early from Bethesda to work on the project. That isn't to undersell their accomplishment though; successfully linking two games (Fallout 3 and New Vegas in this case) into one enormous, seamless game is no small task.

Still updated, this is the way to play the previous generation Fallout games in my opinion. Starting in Vault 101 and making your way to the Mojave is quite satisfying, especially with its compatibility with certain other mods (Project Nevada being the big standout). You can always go in reverse as well, though that gets a bit weird, narratively speaking.

It is an excellent, ambitious mod and improves on both games by applying New Vegas' new mechanics and more interesting perks to Fallout 3's gameplay, and let you enjoy an improved version of 3 while carrying over many of the fun weapons and other items from 3 to its sequel.

And that's the list! Happy modding!

Despite being released nearly eight years ago, Fallout: New Vegas still has a thriving modding community, with popular mods being updated and new mods being released.

With May 2018 nearly over, we’re almost halfway through the year. Here’s a look at eight mods that keep the Mojave Wasteland a place full of adventure!

Salt Lake Stories

Salt Lake Stories is a mod that has been in development since 2010. Building off of the stories from the Honest Hearts DLC, Salt Lake Stories adds a large world space centered around the Great Salt Lake, with 38 Quests and 50,000+ pieces of dialogue. The mod features some adult content, and is mostly based on files from Van Buren, the unreleased third Fallout game from Black Isle studios, before the franchise came under Bethesda’s wing.

One of the developer’s interesting choices involving the mod was the choice to remove quest markers, as well as blatantly obvious quest direction, forcing players to explore the world to solve their problems, which was something the original Fallout games implemented very well, with things such as the final encounter with The Master in Fallout having multiple non-violent solutions. A second large choice is a removal of larger action sequences. For the most part, Bethesda’s Fallout games take a less nuanced approach to interactions, meaning that more often then not you will end up fighting people to get your way. Fallout: New Vegas does a good job of adding some ways to get around more violent encounters with various skill checks, but Nexus user Yossarian22 has taken it a step further. Although the mod maker is not a native English speaker, and the mod takes some interesting design choices, Salt Lake Stories was one of the top rated mods of Feb. 2018 on the Fallout: Vegas Mod Nexus.

Download Salt Lake Stories now.

Fallout

This post was originally written by Tyler Krasnai.

Live Dismemberment

Have you ever felt like throwing grenades or using a meat cleaver on your enemies should do a little more than just lower their health bar? Then you need Live Dismemberment. This mod, one of the top rated mods for May 2018 on the Fallout: New Vegas Mod Nexus, allows you to dismember your opponents before killing them. This is a concept that appears in Fallout 4 when fighting Feral Ghouls and Robots, when you cripple their limbs, they are removed or visibly destroyed. Live Dismemberment adds distinct effects depending on what limbs are removed. For example, if you manage to cut off or blow off someone’s leg, they would fall to the ground, being forced to crawl.

The developer of Live Dismemberment recommends that anyone who downloads this mod should also consider getting an older mod, BLEED. The mod BLEED, originally released in 2015, but updated most recently in February 2018, completely alters the way damage is dealt by weapons, making them much more life-like in their destructive power. Live Dismemberment is for download here.

The Living Desert

While the Mojave Wasteland is an inhospitable desert full of violent wildlife, murderous raiders, and plenty of other dangers, many people felt the world was too empty when New Vegas released. The Living Desert completely changes that by adding hundreds of NPCs, scripted events, and quest-related events to the game. The entire wasteland feels so much more populated, and the NCR-Legion conflict looms ever closer with the addition of new spawn locations for NCR Troopers and Legionaries, especially at certain locations where their spawns pit them directly into a skirmish.

Not only does this mod flesh out the wasteland with a cast of extra faces, but it also adds many events that are linked to quest outcomes. There are quests now that, if you fail them or resolve them in a way that a certain faction does not like, you will find yourself hunted down by a squad of assassins, determined to put down Courier 6 before they can do any more harm.

Overall, the mod adds incredible depth to the wasteland, and sometimes truly displays the consequences of certain quest outcomes. Doing things for the NCR that directly hurt the Legion can spawn Legion hit squads, or working helping factions regain a foothold in the wasteland can set up checkpoints or prepare ambushes for their enemies. The Living Desert mod is available now on the Fallout: New Vegas Mod Nexus.

How

Photon Laser Weapon Pack

One of Fallout’s defining features is the idealistic 1950’s vision of the future melded with the post-apocalyptic. In this sci-fi future, energy weapons such as laser rifles and plasma pistols are a powerful commodity. While the Photon Laser Weapons mod may not be the most lore-friendly weapons mod, the weapons added are an absolute delight.

A laser bullpup PDW, a laser bolt action rifle, and a laser pump-action shotgun allow you to take on the dangers of the Mojave with a new, energetic gusto. Blast your way through Legionaries with the powerful shotgun, or pick off enemies with the bolt action rifle, or fight your way through hordes of feral ghouls with the Laser PDW.

If you’re interested in the Photon Laser Weapon Pack, check it out here.

Mojave Wildlife

In a similar vein to The Living Desert, Mojave Wildlife adds many spawns into the world for various animals. With over 100 new spawns for vanilla wildlife based on cut content, the world becomes full of life. A lot of very dangerous, angry life that will attempt to kill you on sight. This, combined with mods like The Living Desert take what many considered to be a scarcely populated region and turn it into something full of humanity and rich, varied wildlife. If only it were that simple; however, because nearly everything in the wasteland will at least attempt to kill you.

Mojave Wildlife also utilizes unused leveled lists from the game, which introduces varying levels of difficulty to what you face depending on the area, rather than your level. It not only has options to change how the spawns work, choosing between the system used in Fallout 3 and Fallout: New Vegas, but also allows you to choose between random spawning events, called Chanced Spawns. These, the mod creator believe, are a reason that the game often feels sparse. Most of the creature spawn locations in the base F:NV game have a chance of spawning a creature, rather than simply spawning them when you arrive in that location. This mod allows you to toggle these spawns, meaning that if something can spawn, it will.

Mojave Wildlife is available now, download it here.

GECK Extender

The GECK Extender isn’t a mod for players as much as a mod for other modders. The GECK, known in the Fallout Universe as the Garden of Eden Creation Kit, is software provided by Bethesda that allows modders to have more direct access to the assets in the Fallout games, and makes it much easier for them to develop, test, and fix mods.

The GECK Extender fixes several bugs that appear in the GECK provided for Fallout: New Vegas, as well as enables various functionalities within the system, such as Level 2 LOD generation while building large world spaces.

If you’re a modder, this mod is one to watch, as it is updated to provide more content and fix more issues involving the GECK. You can get your hands on it now on the Fallout: New Vegas Mod Nexus.

Simple Hotkeyed Weapon Scrolling

Sometimes, you encounter a mod with a vague name, something that intrigues you into clicking on it. Simple Hotkeyed Weapon Scrolling is not that kind of mod. This is a basic, single script which adds something into the game that should have been in the game from the beginning.

If you have weapons selected in you favorite sl0ts, which are connected to hotkeys, this mod allows you to simply scroll through them, rapidly changing your weapons much like you can in games like Half-Life 2 or Fortnite.

You can download Simple Hotkeyed Weapon Scrolling now.

Well Rested Overhaul

Similarly to the Simple Hotkeyed Weapon Scrolling mod, the Well Rested Overhaul is something that just makes sense for the game, although it was much more complex to introduce. The mod completely alters the way that the Well Rested buff, a buff you traditionally earn for sleeping in beds you own or have rented. The overhaul changes how long the buff lasts, where it can be applied, and what effects it adds.

Traditionally, the buff always lasts for 12 in-game hours, regardless of how long you rest. On top of this, the buff normally only adds a 10 percent increase to earned experience, which is a great buff until you reach the maximum level and experience has no meaning. This overhaul mod changes all of this. Not only does the buff’s duration depend on how long you’ve slept (at least, up to a solid eight hours), but it also adds bonuses such as a 10% increase to your weapon accuracy, attack speed, and AP regeneration rate. Lastly, the mod takes advantage of the games several sex scenes. Traditionally, the game simply fades to black and advances the clock a few hours. With this overhaul, these now apply the status of sleeping (something very important for Hardcore Players who need to focus on things like Sleep Deprivation and Dehydration), as well as apply well rested for shorter periods due to the shortened periods of the scenes.

You can download the Well Rested Overhaul here.

Are there any mods that you think need to be on here? Alternatively, any mods that you think shouldn’t have been listed? Talk about it in the comments below!